Part 70: Episode LXX: Keith's Performance
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Wanna go back to a weird backwoods Romanian town mentioned in one paragraph in Bram Stoker's Dracula again? Of course, you do!
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For this session, we're gonna need Keith in the active party for the first time since... err... Well, the last time Bistritz was plot relevant. Maybe I was too hard on Rico Banderas for being a nothing character with zero relevance after a point. Keith may as well escaped from the Chrono Cross character cutting room floor.

Music: Coffee With Bullet
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Naturally, we need to seek out NPCs with character portraits if we want to trigger any relevant sidequests in the area. Since I highly doubt they'll resurrect the creeper stalker who turned into a rotting dog corpse before getting Old Yellered mayor, we should probably head to the local item shop to check in on Nina and Michelle.
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We now never have any reason to return to Bistritz. So let's head to the Blue Castle so we can scratch that one off the list as well.
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Before we march forward, we're going to do a little bit of prep work with Keith and equip him with every accessory that will boost his physical attack power. Defense is a dump stat. We need our vampire to start hitting as hard as possible. He's lagging behind nearly fifteen levels behind near permanent party fixtures Yuri and Alice and ten behind Margarete. And I really don't feel like grinding him out to get up to snuff for what's coming up. I think we can deal here...

Music: Coffin Fetish
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Our destination is back to the crypt where we had a puzzle involving the alphabetic order of the coffins containing the extended Valentine family. This time around, we find an as of yet unaccounted member of the clan hanging around Keith's coffin.
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A sword has appeared in Keith's hand.
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Music: NDE - Near Death Experience
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Who is up for a solo boss fight with one of our weakest characters with no access to any special abilities and an instant death turn limit? Since that's what we're doing now!
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Keith now needs to prove his worth with the Demon Sword, Tyrving. Which in gameplay terms means Keith is limited to using only physical attacks for this boss battle. The one time one of those twenty-seven varieties of physical buff consumable items would come in handy and it's off the table.
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Additionally, we're automatically equipped with Keith's ultimate weapon, said Demon Sword Tyrving. I hadn't mentioned it up until this point, but mechanically all ultimate weapons in Shadow Hearts have VERY narrow Hit Areas. Indeed, the biggest pit of money in the game is using Meiyuan's Acupuncture to strengthen ultimate weapons/widen their Hit Area -- with each one costing well into the six-digit figures price range. On top of that, Keith has a really awkward Judgment Wheel with the first Hit Area being about a split second after the wheel appears. This was a fact I'd all but forgotten about since Keith had been warming the bench for nearly 30 updates at this point.
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The Golden Bat has only 1500 HP that Keith needs to whittle down during this battle. The trouble is that Keith is only doing around 230-270 HP of damage per turn. The math is against him for that five-turn limit...
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Demon Sword Tyrving does have a fairly high natural critical hit rate so Keith is getting some lucky strikes in so his damage output is jumping to nearly 300 HP of damage occasionally. Maybe...
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C'mon. I really don't want to go grind out Keith. And by grinding Keith I mean bringing him along while Yuri nukes everything in one shot and Keith is just incidentally around for the ride.
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At least Zhuzhen didn't demand any physical challenges after he was merged with the bench. C'mon, Keith. Get it together! You're literally the only party member in the game using a proper weapon.
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We actually get one bonus turn making it SIX rounds in which the Golden Bat must be defeated. If Keith still biffs it at this point...? Well...
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At this point, Golden Bat starts attacking. All of its attacks do 999 HP of damage and well...

New Music: Bloody Kitchens (It's the Game Over theme. We probably will never see it again in the LP.)
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That doesn't go well for Keith. Alice and Yuri just give into despair and let the world fall to ruin following the death of their vampire friend they barely talked to and who just sort of awkwardly hung around because he was pleasant enough.
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But I didn't actually have to grind levels for Keith. Thankfully, our resident vampire had JUST enough damage output to muster the requisite 1500 HP of damage to defeat his brother.

Music: Results
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For his efforts, Keith receives enough EXP to jump to Level 30 and surpass Zhuzhen for the coveted second lowest level party member slot. That poor Oracle really isn't adjusting well in the move from Asia to Europe, huh?

Music: Coffin Fetish
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And with that, the Golden Bat vanishes from Shadow Hearts forever! He reappears in Shadow Hearts: Covenant as a playable character who may as well be a Tiger Mask wrestling anime persona. Unlike his fairly boring brother, he whips ass.
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Music: Bacon's Juice
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Music: Coffin Fetish
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With that done, Keith has no properly obtained the Demon Sword, Tyrving -- his ultimate weapon. This sword provides +62 Physical and +48 Special Attack power. No real other special attributes than that. I suppose it is worth mention that Tyrving is named after a magic sword from Norse Mythology of the same name. Though that one is more commonly translated as Tyrfing. Frankly, Tyrving sounds way less dumb.
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We're not QUITE done with the Blue Castle just yet. There is one more article of note dwelling in Shadow Hearts' Castlevania. For this one, we actually need to be sure Keith is NOT part of the active party. Which means returning to Bistritz or anywhere else Wanderer Meiyuan is hanging out being a creep and sorting our party there.
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If we return to the throne room of Blue Castle where we initially recruited our vampire ally, there's now an invisible man who is definitely not just Keith wandering around the chamber. If we speak with this mysterious, definitely not a party member, stranger, then...
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There's a very tiny Hit Area for the top prize but the cursor spins at a fairly lackadaisical rate so this was rather easy to grab in a couple tries.
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We had previously come across Pirate Earrings which raised money payouts from battles by 20% but lowered item drop by 20% and Brigand Earrings which did the exact opposite. Thief Earrings raise both Cash and Item Drop percentage from battles by 20% with no downside. Not too shabby if we felt the need to go grinding for money and items in the future.
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We've now tracked down all the core members of the Lottery guild. But the chairman is still out there somewhere. Hmm... A guy that would still be an old fart even 200 years ago. Whoever could fit the bill there? Hmm... The mystery will have to linger for another day.
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For now, that concludes our business in Romania and with it, Bistritz and Blue Castle are both exhausted of any and all content. Tune in next time as bonus dungeons and unlocked Fusions await in Yuri and the gang's immediate future as the side quest arc of Shadow Hearts begins winding down. You know, except for the long involved one involving the unlocking of an alternate ending. Shadow Hearts will continue! And happy holidays!



Video: Golden Bat Battle

Video: Keith's Performance